Congrong Xu
MS Student in ECE
University of Michigan, Ann Arbor
I work on 3D reconstruction, diffusion models, and 3D/4D perception — currently focused on the representations underneath, latent or explicit. I work closely with Prof. Jun Gao.
Before UMich, I was a visiting student at Westlake University, where I was fortunate to be advised by Anpei Chen and Yuliang Xiu. I received my bachelor's degree from ShanghaiTech University, with a year as a visiting student at UC Berkeley, where I joined the nerfstudio team, built Splatfacto-W, and was fortunate to be guided by Angjoo Kanazawa.
Besides research, I enjoy photography, playing the guitar, composing, traveling, and cooking.
one of the images is me
News
- Jun 2026 MDA — our mixture-density representation for flying-point-free depth estimation is on arXiv.
- May 2026 R³ — 3D reconstruction via relative regression is on arXiv.
- Feb 2025 GenFusion is accepted to CVPR 2025!
- Jul 2024 Splatfacto-W is released and merged into nerfstudio.
Publications
* denotes equal contribution. See Google Scholar for the full list.
Open Source
Team member and maintainer of the modular framework for NeRF and Gaussian splatting research — bug fixes, PR reviews, and features including bilateral-grid appearance modeling and Splatfacto-W.
Code →
-webui
A web UI I built for nerfstudio — configure, train, and monitor NeRF / Gaussian splatting models from the browser, no command line required.
Code →
ControlledDreamGaussian
Pose-controllable text-to-3D character generation — integrates ControlNet and LoRA into the DreamGaussian pipeline for multi-view-consistent 3D characters.
Contact
The best way to reach me is by email: xucr@umich.edu. I'm always happy to chat about 3D vision, generative models, or open-source tooling.